By Tejas Paranjpe, January 30, 2014.
EA very much confident about Titanfall and looking forward to positive feedback form the player community.
Battlefield 4 targeted the holiday season last year although with extreme glitches and bugs in its multiplayer .
EA even had a beta testing for the multiplayer a week prior to the launch and soon was recieving complaints regarding the undesired multiplayer exprience.
EA executives said that Titanfall is showing great results and would not dissapoint players as they were during the battlefield 4 beta testing.
EA Games chief Patrick Soderlund explained about battlefield 4 hiccups when the company was asked regarding its quarterly earnings call last night.
"When Battlefield 4 launched," said Soderlund , "it was a very complex game, launching on 2 entirely new console platforms, as well as current-gen and PC."
"We were pushing innovation heavily and we're delivering 60 frames per second gameplay for 64 players plus the ability to connect via mobile tablet as a commander into the product, coupled those with some very innovative features in the gameplay side."
EA was "confident" with Battlefield 4 that the game is being launched in correct time when it is launched, soderlund added. "We began hearing about problems from our player community, and the development team quickly began to address the situation."
"There were different issues that only manifest its scale in the post-launch live environment. We're taking multiple steps to evaluate what occurred and incorporate those learnings into our development process for future products, so we don't experience the same problems again."
EA CEO Andrew WIlson also stated that Respawn Entertaintment is running through numerous tests and inspections and that the game is showing great results. Titanfall would not dissapoint players as they were with Battlefield 4, and that EA is expecting positive feedback from the players when it comes out in march.
Titanfall will launch for Xbox One, Xbox 360, and PC on March 11.
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